//Clock
int seconds=0, minutesLittle=0, minutesBig=0, hoursLittle=1, hoursBig=0;
bool is24Hour=false;
unsigned long lastTick = 0;

//Drawing
int Pos;

//Drawing Clock
bool secondsTick = false;

//Alarm
bool alarmSet = true;
bool showAlarm = false;
bool showAlarmFlop = false;
int alarmminutesLittle=0, alarmminutesBig=1, alarmhoursLittle=3, alarmhoursBig=0;
int snooze = 0;
unsigned long lastAlarmTick;
int alarmText;
unsigned long alarmSoundTick;
bool alarmSoundFlop;
int alarmSoundCount;
int alarmSoundVolume;

//GetInput
unsigned long lastLeft;
unsigned long lastRight;
bool tempLeft;
bool tempRight;
bool leftActive = false;
bool leftHeld = false;
bool rightActive = false;
bool rightHeld = false;
bool shakeActive = false;

//Menus
int menu = 0;
int option = 0;
unsigned long lastMenuTick;

//Drawing Scrolling Text
unsigned long lastScrollingTick = 0;
int charPos = 0;
bool writing;

char* textToWrite;
int textSize;
